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Ratchet and clank a crack in time final boss
Ratchet and clank a crack in time final boss










Keep up the fight, make sure that you avoid as many attacks as possible and you will emerge victorious.

ratchet and clank a crack in time final boss

During the final portions of the fight, it's especially important that you move because otherwise you could find the floor collapsing beneath you as the whole chamber shakes. Make sure that you keep moving throughout the fight, and don't forget that you can use the Groovitron Glove if you need to slow down your enemy to collect more ammunition for other weapons without needing to worry about sneak attacks. Then get back to the attack when you can do some actual good. When he's moving too quickly or absorbing shots, spend that time to bust open crates and refill your ammunition. That'll absorb any damage you try to inflict. Similarly, don't waste your efforts if you see him standing still with his weapon twirling and a gray barrier around him. He moves fast enough when he's doing such things that you shouldn't bother firing at him he'll just avoid your attacks. (Above Right) When you see him spinning his scepter to form a shield, stop firing until he starts moving around again.įrom time to time, Azimuth will start swooping around the arena in circles. (Above Left) Hit Azimuth with everything you have during the bulk of the fight. Make sure that the camera is rotated in such a manner that you can see and target your foe, then hit him with a steady stream of buzz blades, Negotiator shells, Constructo Pistol shots and so forth. Just keep moving around and jumping to avoid each of those attacks. He has several attacks: a spread shot, a rush attack and a never-ending supply of grenades. For the most part, all you have to do is run around in circles while trying to keep an eye on his current location. You've gathered so many weapons throughout the course of your adventure that you shouldn't have any trouble keeping him at bay. He's a capable foe, certainly, but he also is outgunned. Your battle with Azimuth actually shouldn't prove all that difficult.

ratchet and clank a crack in time final boss

As you land, the game will save your progress automatically and you can race forward and into the chamber ahead. There are four ramps or so to negotiate, then you'll finally come to solid ground on the other side. For the most part, you can hang toward the center and correct toward the left as needed.

#Ratchet and clank a crack in time final boss series

You will now come to another series of the double ramps and Azimuth will again destroy some of them with his bomb blasts. You need to be ready as more rails come to leap along one to the right, then another one. After that, you'll find yourself once more on the main pipe and will need to jump to avoid more bombs that Azimuth lays across the path. Along this next pipe, you'll fly over a ramp and then will need to launch along a series of kick pads. Now you need to be ready to leap to the left when a path appears there, as a grenade destroys the area ahead of you.

ratchet and clank a crack in time final boss

You'll return once more to the grind pipe. Hold to the center for the first one so that you don't over correct, then hold left, left and right for the successive ones. In this manner, you'll be able to continue your rush forward without falling through ruined ramps. There are pairs of ramps, so you can move to the left and right as you see bombs dropping. Press the 'Square' button to start spinning, then fly over the ramp that leads toward the right when you have sufficient speed.Īs you go over the hover ramps, you need to watch for Azimuth to drop bombs that destroy them. You'll leap right to one, then right again to another one and ride this forward to a circular platform with a hover bolt. Make small hops to avoid those and watch for pipes to appear to the right. Heading forward, the first threat to your safety is a series of bombs that Azimuth drops across the path.

ratchet and clank a crack in time final boss

(Above Right) Steer back and forth along the hover pods to launch from the ones that bombs don't destroy. (Above Left) It's time to grind along some rails and catch Azimuth before he can reach the Orvus Chamber.










Ratchet and clank a crack in time final boss